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Binoculars now write the range on their own line to prevent wordwrap.Added additional radar icons for HR mode augmentation.Made Manhunt Mode spawn locations more randomized.Gave NPCs the intelligence to switch between ammos when their current ammo runs out.Fixed the number of hits and total damage for multi-hit weapons not being shown at untrained level.Fixed a rare glitch where a dying NPC could start talking to someone, stopping them from dying and resurrecting themselves with no health.Fixed a glitch where receiving ammo from an NPC would give you *all* of that NPC’s ammo instead of just the amount they tried to give you.Dog jump attack now aims for the neck for better movement at ground level.Disposable weapons can no longer be fired multiple times by changing level during the end of the fire animation.Added a password input box for MP joining.Increased the collision of elevator buttons by 50% to make them more reliable.Increased Maggie Chow’s speed on realistic.The player capture sequence now waits for the “death” animation to finish to allow people to understand what happened.Fixed the UNATCO troopers spawning in the streets when they shouldn’t.Fixed the animated main menu not working on two of the chapter 3 levels.Moved a terrorist to make them easier to sneak up on.Today we have wrapped up the latest changes and fixes to Revision since the last update.
